Learn / Official rules explained
The two-bounce rule
The serve must bounce before it is returned, and the return must bounce before it is hit again. After that, anything goes. This one rule shapes how every point starts.

The rule in plain English
Each team must let the ball bounce once before it hits it at the start of a point:
- The receiving team must let the serve bounce before returning it.
- The serving team must let the return bounce before hitting it.
After those two bounces, players may either volley the ball (hit it in the air) or play it off the bounce. The rule used to be called the "double bounce rule," and you may still hear that name. The official name today is the two-bounce rule.
Breaking it is a fault. If the serving team volleys the return, the serving team loses the rally.
Why it exists
Without the rule, the server could serve and charge the net, then volley the return before the receiver had a chance to get forward. The same goes for the receiver's team volleying the serve. The game would turn into a race to the net. The two-bounce rule slows the start of each point, lengthens rallies and keeps the game fair for players of every size and speed.
How it shapes positioning
Because of the rule, players line up in a predictable way:
| Player | Starting position | Why |
|---|---|---|
| Server | Behind the baseline | Required to serve |
| Server's partner | At or near the baseline | Must let the return bounce, so staying back avoids being caught at their feet |
| Receiver | Near the baseline | Must let the serve bounce |
| Receiver's partner | At the kitchen line | Their team has already let one ball bounce, so they can volley later in the rally |
The receiving team gets to the net first. The serving team must earn its way forward. That is the fundamental imbalance of every doubles point, and it is why the return team has an advantage at the start of a rally.
The third shot problem
After the serve and return, the serving team hits the "third shot" from deep in the court while the opponents are already at the kitchen line. That third shot must either:
- Drop softly into the kitchen so the opponents cannot attack it, letting the serving team move forward. See third-shot drop.
- Drive hard and low to force a weak reply. See drive.
- Lob over the net players, a rarer option. See lob.
Learning the third shot is one of the biggest steps from beginner to intermediate.
Common mistakes
- Server's partner creeping in and volleying the return. This happens more than you would think. Stay back until the return bounces.
- Volleying a high, slow return out of habit. Even an easy floater must bounce.
- Receiver forgetting to move up. The receiving team earns kitchen-line position by rule. Use it. After a deep return, walk to the kitchen line.
Quick examples
- The receiver returns a deep ball. The server's partner, standing at the baseline, lets it bounce and then hits a drop shot. Legal.
- The receiver returns a short ball. The server runs forward and hits it in the air near the kitchen. Fault.
- The return bounces, the serving team hits a third shot, and the receiver's partner at the net volleys it. Legal, both bounces have happened.
Practicing with the rule
Play "skinny singles" or a cooperative drill where every point must start with serve, deep return, third-shot drop. It builds the habits of letting the ball bounce and working forward. Then read transition zone to learn how to move from the baseline to the kitchen safely.
Say "bounce it" out loud for your first few sessions as the serving team. It sounds silly and it works.
