Pickleball glossary A-Z
Every pickleball term you will hear at the courts, from ace and ATP to volley and Z-shot, explained in one plain-English line each.
New to the courts and hearing words you do not know? Here are the most common pickleball terms, each explained in a sentence or two. Rules terms follow the concepts of the USA Pickleball rulebook in our own words.
73 terms
A
- Ace
- A serve that the receiver cannot touch or return.
- Approved equipment
- Paddles and balls listed by USA Pickleball as legal for sanctioned play.
- ATP
- Around the post; a shot that travels outside the net post instead of over the net and lands in. See ATP.
B
- Backhand
- A stroke hit on the non-dominant side of the body, with the back of the hand facing the net.
- Bad bounce
- An unpredictable bounce, often from a crack in the court or a damaged ball.
- Banger
- A player who hits most balls hard. See beating bangers.
- Baseline
- The back line of the court, 22 feet from the net.
- Block
- A soft, firm-paddle volley that absorbs pace from a hard shot.
- Body bag
- Slang for hitting an opponent with the ball; the opponent loses the rally.
- Bounce it
- A call telling your partner to let a ball bounce because it may land out.
C
- Centerline
- The line dividing the two service courts on each side, from the kitchen line to the baseline.
- Chicken wing
- An awkward high backhand volley near the shoulder; also a target area on the body.
- Continental grip
- A neutral grip, like shaking hands with the paddle, used for most shots.
- Cross-court
- A shot hit diagonally to the opposite side of the court.
D
- Dead ball
- A ball no longer in play after a fault or the end of a rally.
- Dink
- A soft shot from near the kitchen that lands in the opponent's kitchen. See the dink.
- Double bounce
- When the ball bounces twice on one side before being hit; a fault.
- Doubles
- Pickleball with two players per team.
- Drive
- A hard, low groundstroke. See the drive.
- Drop serve
- A serve where the ball is dropped and allowed to bounce before being hit. See drop serve.
- Drop shot
- A soft shot from deep in the court that lands in the opponent's kitchen.
- DUPR
- Dynamic Universal Pickleball Rating, a results-based rating on a 2.000 to 8.000 scale. See ratings.
E
- Erne
- A volley hit from outside the sideline next to the kitchen. See the erne.
F
- Fault
- A rule violation that ends the rally. See faults.
- Fifth shot
- The serving team's next shot after the third shot, often a drop or reset.
- First server
- In doubles, the player who serves first in a team's service turn.
- Foot fault
- A serving fault where the server steps on or over the baseline or outside the allowed area.
- Forehand
- A stroke hit on the dominant side of the body.
- Freeze
- A rally-scoring rule where a team near game point can only win the final point on its serve.
H
- Hands battle
- A fast exchange of volleys at the net; also called a firefight.
K
- Kitchen
- Common name for the non-volley zone, the 7-foot area on each side of the net. See kitchen rules.
- Kitchen line
- The line marking the edge of the kitchen; it is part of the kitchen.
L
- Let
- A serve that touches the net and lands in; in current rules, play continues.
- Line call
- Calling a ball in or out. See line calls.
- Lob
- A high shot over the net players' heads. See the lob.
M
- Mixed doubles
- Doubles with one man and one woman per team.
- Momentum rule
- You may not be carried into the kitchen by the momentum of a volley.
N
- Nasty Nelson
- Slang for a serve that deliberately hits the receiver's partner, who is at the net; it wins the point for the server.
- No man's land
- Another name for the transition zone.
- Non-volley zone
- The official name for the kitchen.
O
- Open play
- Drop-in recreational sessions with rotating players.
- Overhead
- A hard downward shot hit above the head. See the overhead.
P
- Paddle
- The solid racket used to hit the ball.
- Paddle stack
- A queue system in open play where players line up paddles to get onto the next court.
- Pickled
- Losing a game 11-0.
- Poach
- Crossing into your partner's area to hit a ball.
- Put away
- A shot that ends the rally.
R
- Rally
- The continuous play from serve until a fault.
- Rally scoring
- A scoring system where a point is scored every rally. See rally scoring.
- Ready position
- A balanced stance with knees bent and paddle up in front.
- Reset
- A soft shot that neutralizes an attack by landing in the kitchen. See the reset.
- Return of serve
- The second shot of the rally, hit by the receiver after the serve bounces.
S
- Second server
- In doubles, the partner who serves after the first server loses a rally.
- Service court
- The area diagonally opposite where a serve must land.
- Shake and bake
- A doubles pattern where one partner drives the third shot and the other crashes the net to volley.
- Sideline
- The lines marking the long sides of the court.
- Side out
- When the serve passes to the other team.
- Side-out scoring
- Traditional scoring where only the serving team can score. See side-out scoring.
- Singles
- Pickleball with one player per side. See singles.
- Skinny singles
- Half-court singles used for practice.
- Speed-up
- A sudden fast shot during a dink rally.
- Split step
- A small hop landing balanced, timed as the opponent hits.
- Stacking
- Partner positioning that keeps players on preferred sides. See stacking.
- Sweet spot
- The area of the paddle face that gives the best response.
T
- Thermoformed
- A paddle construction where the face and edges are heat-molded.
- Third-shot drop
- A soft third shot that lands in the opponent's kitchen. See third-shot drop.
- Topspin
- Forward spin that makes the ball dip.
- Transition zone
- The area between baseline and kitchen. See transition zone.
- Two-bounce rule
- The return and the third shot must each bounce before being hit. See two-bounce rule.
U
- Unforced error
- A mistake not caused by opponent pressure.
V
- Volley
- Hitting the ball before it bounces. See the volley.
- Volley serve
- A serve hit out of the air with an underhand motion.
Z
- Z-shot
- Slang for an extremely sharp angled shot, so named for its path.
